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Found 153 funded projects. Funded projects are sorted in the most recent first.

To find out further information on each project, please select the project title

Establishing Distributed Ledger Technology (DLT) - Giving leaders the skills to drive digital change
Funding theme:

Training and development

Funding topic:
Changing industry culture, Productivity and new ways of working, Digital and new technology, Learning resources, Leadership and management, Small employer support
Project lead:
Willmott Dixon
Amount awarded:
£198,908
Project summary:

The project will deliver skills and knowledge to enable business leaders across the supply chain to embed digital ledger technology (DLT / block chain) by demonstrating the business case for doing so, as well as practical digital concepts and methods. It will provide guidance on enhancements to existing processes and behaviours to enable this technology to be adopted.

The project will establish a network of champions and pathfinders across the supply chain to aid communication and engagement supporting the validation of digital ledger technology. It will develop training content that will upskill construction leaders across the supply chain in how to fully unlock this technology.

After the project, participating employers will have taken measurable steps to digitalisation. A white paper will report on the training outcomes and provide best practice guidance on how to embed DLT in the supply chain. The training materials use to achieve this will be made freely available to industry.

Lean Procurement Development Pathway
Funding theme:

Training and development

Funding topic:
Changing industry culture
Project lead:
BAM Nuttall
Amount awarded:
£635,565
Project summary:

The BAM Nuttall and LCI project will implement a value-driven approach to procurement, which will replace the current cost/price-driven, low margin and low-investment transactional procurement model.

Their approach will establish clear goals and prioritize benefit creation for clients, investors and companies at every level and in every element of the value stream.

Improving performance through better procurement practices
Funding theme:

Training & Development

Funding topic:
Changing industry culture, Productivity and new ways of working, New qualifications and courses, Small employer support
Project lead:
Nottingham Trent University
Amount awarded:
£660,704
Project summary:

This project will involve the implementation of an “Integrated Value-based Supply Chain (IVSC)” procurement approach for the delivery of local authority (LA) projects. According to industry forecasts, the LA building sector fared poorly in 2018, and is expected to continue to underperform relative to the housing and infrastructure sectors. This new procurement approach will embed processes and practices that drive productivity improvements through innovation and a focus on collaborative value addition by Tier-2, and Tier-3 organisations.

Augmented induction for highways (Immersive Learning)
Funding theme:

Innovation

Funding topic:
Digital and new technology, Learning resources
Project lead:
BAM Nuttall
Amount awarded:
£244,000
Project summary:

The project will reduce teaching time and improve memory retention for behavioural induction training onto highway construction sites using augmented reality in a blended learning solution. Content will cover topics including: access and egress, exclusion zones, people plant, scaffolding.

This will be delivered using classroom environments, tablet computers and affordable virtual reality headsets. Products include 3D content, serious games and interactive quizzes. It will be presented in multiple languages most spoken on site.

The project will pilot at the BMV M5 Oldbury viaduct site in Birmingham as a working example and then expanding to the M62 and M27 smart motorway projects with plans for further scaling post-project.

After the project, BAM Nuttall will have shown how augmented reality can be delivered through networked tablet devices to improve how site inductions are delivered through learning approach, reductions in time and increased engagement from learners. They will have developed a product that can deliver this which will be available for industry to use.

Factors Practice (HFP) in the UK Construction & Built Environment
Funding theme:

Innovation

Funding topic:
Productivity and new ways of working, Digital and new technology, Learning resources
Project lead:
SBF
Amount awarded:
£22,000
Project summary:

The project will produce a research paper on Human Factors Practice (HFP) for specific use within the UK Construction & Built Environment (CBE) sector. HFP is closely linked to leadership and management skills. The paper will conclude with recommendations.

Immersive Learning for Construction – Plymouth (Immersive Learning)
Funding theme:

Innovation

Funding topic:
Learning resources, Sectors and roles, Small employer support, Digital and new technology, Leadership and management
Project lead:
City College Plymouth
Amount awarded:
£270,000
Project summary:

The project will reduce learning hours and increase retention of students by developing a high-quality virtual 4-bedroom house and building site from which a range of learning can be undertaken.

Behavioural safety training modules will be developed at each stage of construction, for example: plant and equipment hazards in initial stages; Working at Height in the final stages; and electrical and fire hazards in a completed build.

Modules will map to the OCN Level 1 Health and Safety course and will be multi-purpose across disciplines. Intervention will be a blended learning solution - learned in the real world and rehearsed in the virtual world. 

In addition, the project will also support blended learning including VR for Construction Managers and Supervisors.

The project will also expand the capacity and capability of immersive learning by promoting VR in construction at careers events, as well as deliver a programme of upskilling college staff and local employers in how to adopt & embed IL.

At the end of the project, the benefits of using immersive learning for behavioural safety and hazard awareness will be played back to industry, and VR content and teaching modules will be made available to industry. Learners will have received learning in a more impactful way than traditional methods, potentially leading to better performance on site.

Increasing Employer Engagement in Higher Level and Degree Apprenticeships
Funding theme:

Innovation

Funding topic:
Changing industry culture, Learning resources, Careers and recruitment
Project lead:
Kier Group plc
Amount awarded:
£151,575
Project summary:

The project will pilot employer engagement activities and individual support to potential new entrant apprentices with a priority focus on under-represented groups.  Apprentices will be connected to construction employers and offered workplace site visits, one-to-one interactions and work experience. 

The aim of the pilot is to develop new resources and guidance to support employers to recruit and inspire a diverse range of new entrants into the industry via the Higher Level Apprenticeship route.

Offsite ready (improving skills for offsite construction)
Funding theme:

Innovation

Funding topic:
Productivity and new ways of working, Digital and new technology, Learning resources, New qualifications and courses
Project lead:
Construction Scotland Innovation Centre
Amount awarded:
£496,300
Project summary:

The project will deliver the capacity and capability to upskill industry on standardised skills and knowledge in offsite construction.

Training will be a combination of  trainer-led and application of online resources. Content will be modular and accredited, purposed for a wide range of uses and mapped to relevant L2-7 qualifications and standards. Guidance will be developed to help trainers contextualise modules to their particular subject area.

The project will enhance materials with experiential learning that includes classroom enrichment, immersive and real-world experiences, as well as a sustainable network of experts to share knowledge, maintain and support the products.

After the project, a significant proportion of the construction FE sector will be upskilled in offsite practices. Sustainability will be achieved by hosting on a free online platform in a format compatible with other platforms, thus allowing resources to be freely downloaded and shared. Trainers will be certified once upskilled to deliver the content.

Timber Component Installation Interactive Learning Tools
Funding theme:

Innovation

Funding topic:
Productivity and new ways of working, Digital and new technology, Learning resources
Project lead:
BWF
Amount awarded:
£38,000
Project summary:

This project will create 3 x fully interactive learning tools to address errors and defects in the following key areas; 

  • Timber staircase installation
  • Timber fire door assembly and door set installation
  • Timber window installation.

The project will pilot the learning with BWF members and then be made widely available across industry.

Transforming Construction Trade Apprenticeships (Immersive Learning)
Funding theme:

Innovation

Funding topic:
Digital and new technology, Learning resources
Project lead:
Bridgwater & Taunton College
Amount awarded:
£249,000
Project summary:

The project will support colleges delivering the Apprenticeship requirement for 20% off-site learning for Form Working, Steel Fixing and Concrete Pouring focusing on the nuclear sector.  It will use augmented reality (AR) to enhance the acquisition of skills and competencies that are then reinforced on site using a collaborative virtual reality (VR) classroom that each apprentice can access remotely.

This will minimise time off-site through a virtual learning environment, increase engagement through technology native to the target group, and enhance knowledge retention and achievement.

Apprentices will use state of the art immersive learning headwear in college to enhance real-world learning.  They will then be given a low-cost mobile VR headset that they will take to site that will be worn off-site at scheduled times to refresh skills in a collaborative virtual environment shared with other apprentices and the college lecturer.

After the project, Bridgwater & Taunton College will have shown how immersive learning can be used to improve the acquisition and retention of knowledge. They will have stablished a way to deliver collaborative learning through this technology and will have developed materials for others to take the same approach.

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